Unity stable version5/24/2023 Or should I instead wait for that irrelevant issue to be fixed too? I can just put my production on hold and wait until all the bugs are fixed. If bug X (known issue X) is affecting my immediate production and bug Y (known issue Y) is in no way relevant to me for the duration of my current project I would, of course, prefer to have a patch release that would cater to bug X instead of waiting for bug Y to be also resolved. Or why weekly, or bi-weekly bugfix releases? Why not once a year, cleaning all bugs? A new bug is found after the release? Too bad, you're gonna wait 1 full year for the next patch! what? 19 versions of Unity 2021.2.x? Why? I'd, for example, ask why Unity does not directly release a LTS version each year instead of wasting (!) our times with tech releases? We got. I'll just throw some buzz words here to give some insight as how these things are decided.Īlthough I agree and in an ideal world, no product should be shipped with known issues not fixed I beg to differ in a practical world. Click to expand.Lifecycle, mvp, priority, breaking.
0 Comments
Leave a Reply. |